Good in parts
For the past four days I’ve been on an NLP diploma course. As I blogged a while back, this is a recent area of interest for me, and one that I approach with a healthy scepticism. The low point of…
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playful thoughts on games and learning
For the past four days I’ve been on an NLP diploma course. As I blogged a while back, this is a recent area of interest for me, and one that I approach with a healthy scepticism. The low point of…
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The deadline for submissions for the IADIS International Conference, Gaming 2008: Design for engaging experience and social interaction has been extended until 31 March. The conference will be held in Amsterdam from 25-27 July and the range of submission types…
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I’ve been (slowly) catching up with my reading on MMORPGS. Here are summaries of another couple of papers I’ve read recently. Dickey (2006) describes the elements of MMORPGs that he hypothesises foster intrinsic motivation, in particular the character design and…
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Mark Wagner has recently posted six articles to his blog on MMORPGs in education, based on the feedback from an expert panel as part of his doctoral work. These articles look at the areas of: motivation and engagement, context-embedded learning,…
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