Monthly Archive: July 2008
nicola
25 July 2008
I’m currently in Amsterdam at the IADIS Gaming 2008 conference. It got off to a kicking start this morning with an opening keynote from Adriana Skarped, one of the main designers of the Swedish ARG The Truth about Marika. I…
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nicola
24 July 2008
I realised this morning that I haven’t blogged for a while now, and there’s an awful lot of things sitting in my ‘must write about’ list, so I guess this post will be a bit of a brain-dump to clear…
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nicola
12 July 2008
Okay, this is going to be a bit of a rant. I suspect that it also might make me look a bit sad, playing computer games on a Saturday afternoon, but here goes… In my spare time I’m currently playing…
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nicola
10 July 2008
I had a wonderful day out down in Birmingham on Saturday for the Grand Finale of Emergent Game, the brainchild of Nikki Pugh. The emergent game is kind of hard to explain… part online, part real-world, it involves selecting a…
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nicola
2 July 2008
There’s a really interesting article on Gamasurta on the use of obstacles and barriers in games and the usability issues associated with them. I thought this was a clear analysis of some of the common usability problems in terms of…
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nicola
2 July 2008
There’s some really interesting things happening at the moment with games and their potential to make us more active. I said a long while ago that the only way a running machine could be made even slightly palatable for me…
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