Gaming in schools

It’s good to see some really innovative gaming research, such as this small-scale study to look at the potential impact of using Nintendo DS consoles in primary schools to teach maths.

When I was at a talk about this project last year, one of the key outcomes of using this technology (not mentioned in this article) was that it kept the children quiet for twenty minutes every day. A considerable benefit for the teacher I would think, but perhaps less media-friendly.

I would be keen to see research on the novelty effect associated with such interventions.

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