Games of the Year 2018
So my New Year’s resolution is (once again) to blog more regularly. Rather than start with a rant about the state of the world in general, and Higher Education in the UK in particular, I’m going to keep this one…
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playful thoughts on games and learning
So my New Year’s resolution is (once again) to blog more regularly. Rather than start with a rant about the state of the world in general, and Higher Education in the UK in particular, I’m going to keep this one…
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I’ve been engaged in some discussion on twitter about The Blood Typing Game, which is designed to demonstrate the principles of blood typing to a ‘younger audience’ (whatever that might be). In this ‘game’ players have to draw blood from…
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I’m starting to get more interested in the potential of traditional games, as well as digital, as they seem to overcome some of the problems of development and design of computer games. Accreditation! Is a board game developed with a…
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This week I have mostly been playing a business simulation called simCEO. I’ve used a couple of other simulations of this type in the past and at first glance it’s pretty typical: students create a company, complete various activities associated…
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I’ve recently given up on Zelda for the DS and become immersed in Scribblenauts. This is a fascinating game from both the engagement and learning angles in that the player solves puzzles using objects that are created when written. This…
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I was quite excited when what I think is the first twitter game, Spymaster, was launched recently. Essentially, when you sign up to join the game you have complete tasks, recruit other spymasters from your twitter network and assassinate other…
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