Nicola Whitton
This blog contains my personal musings on games, learning, computers, engagement, fun, playfulness, technology, and other stuff that takes my fancy.
playful thoughts on games and learning
The Making Games in Collaboration for Learning (MAGICAL) project, in which we’re a partner, has just released an updated version of its list of game-making environments (pdf). It contains information about nearly forty different game-building tools, classified by cost, game-type, and type of access (i.e. online or download).
One thing that struck me is the lack of online tools for game-building. Given the practicalities of gaining access and installing software on most institutional computers, this is a real barrier to game-building in the classroom.
Great thinking on your part. There is a great tool that works completely on line and you can see it at http://touchdevelop.com . This tool can work on most platforms and will generate code that can be submitted to the Microsoft Windows Store for Windows 8.
Microsoft Research produces this tool for a number of research reasons, one of which is to get students and hobbyists excited about technology. This tool is completely free and fairly easy to use, it does take a little getting used to since it is designed to work on iPads, Android Phones, Windows 7 Phones, Windows 8 Phones, Windows 8, Windows 8 Surface, Vista, Windows 7, which as you can see is quite a few devices. No downloads required.
Thanks for this, Sam. Definately one to play with