There has been a lot of discussion recently about ‘digital identity, what it might mean, how we manage a host of multiple identities (or do we need to bother?) and the implications of having an enduring web presence. I’ve been particularly interested in the context of the characters people create in multi-users virtual and gaming environments, why they chose to represent themselves in the way they do and what this might mean for learning.
Dave White wrote an interesting blog post recently, in which he suggests that we need to move beyond philosophical discussions of digital identity to consider “not what digital identity is but where it leads“. His argument being that it is the relationships and social interactions that having a digital identity facilitates that are interesting, not the identities in themselves.