Monthly Archive: March 2008
nicola
28 March 2008
Games get a hard enough time being taken seriously without rubbish like this being produced. It’s a ‘virtual fashion game’ aimed at 9-14 year old girls in which the aim is to “become the hottest, coolest most famous bimbo ever”….
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nicola
27 March 2008
I have just got back from a hectic start-up meeting for the ARGOSI project. I’ve really enjoyed two days out of the office working with such a creative and enthusiastic group of people. In the team photo (from left to…
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nicola
24 March 2008
I was down in London last week, with my colleague Cathy Lewin, to present the interim findings of another project I’m involved in. The Models of Innovation in Learning Online (MILO) project is looking at the different ways in which…
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nicola
20 March 2008
Here’s another game by the people responsible for the brilliant Samorost 1, Samorost 2 and Quest for the Rest. This one’s actually designed as an educational game, and I can forgive the rather crude embedding of content because of the…
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nicola
19 March 2008
The deadline for abstracts for the second European Conference on Game-Based Learning is 27 March. ECGBL 2008 will take place in Barcelona from 16-17 October, and if last year’s event is anything to go by, will be lively, stimulating and…
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nicola
19 March 2008
It’s good to see some really innovative gaming research, such as this small-scale study to look at the potential impact of using Nintendo DS consoles in primary schools to teach maths. When I was at a talk about this project…
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