Category Projects

Exploring Adult Playfulness

The Exploring Adult Playfulness Project aims to gather baseline data on different types of playfulness in the adult population. An information sheet is available here to download. If you are 18 years old or above and would like to complete…

Goodbye gambaloa

This week marks the end of the Game Based Learning for Older Adults (gambaloa) partnership project, which has run over the last two years. Personally, it’s been one of the most satisfying projects I’ve ever been involved in, providing space…

New projects and seasons greetings!

I’ve been a bit lax about posting for the last couple of months, but just wanted to take this opportunity to wish everyone all the best for the festive season and the year ahead, and to talk briefly about two…

Cases in game-based learning

Myself and fellow games enthusiast Young Baek at Boise State University are editing a case book called Cases on Digital Game-Based Learning: Methods, Models and Strategies. We are looking for cases from all aspects of digital game-based learning, in all…

Special Interest Group in Games and Learning

A couple of weeks ago, I spent an excellent couple of days at the first face-to-face meeting of the ALT Games and Learning Special Interest Group. The aim of this group is to provide an active community for people interested…

The LUDUS project

The EU LUDUS project aims to create a “European Network for the transfer of knowledge and dissemination of best practices in the innovative field of serious games”. The knowledge node web site for the project looks like it will become…