Games of the Year 2018
So my New Year’s resolution is (once again) to blog more regularly. Rather than start with a rant about the state of the world in general, and Higher Education in the UK in particular, I’m going to keep this one…
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playful thoughts on games and learning
So my New Year’s resolution is (once again) to blog more regularly. Rather than start with a rant about the state of the world in general, and Higher Education in the UK in particular, I’m going to keep this one…
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On Monday I had a paper deadline for a journal special issue. It wasn’t the final deadline but the only free day I had between then and the actual deadline in which I could write a first draft. Typically, I…
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I’ve been talking a lot over the last year about the importance of failure in learning, and how play can provide a context for that failure (summarized in this Conversation piece and this article in the Guardian by Andy Walsh). I have…
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Is it just me, but in the last few years everything seems to have got really hard. It’s become particularly hard to get research funding, as the economic climate worsens and funds get squeezed, pots of money become more elusive…
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I recently saw this video of Ian Bogost (of Persuasive Games fame) talk at UX Week 2013 about fun. He argues that ‘fun’ isn’t something that can be added to a task (a.k.a. the chocolate-covered broccoli model) but that it…
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Yes, I’ve been painfully rubbish at maintaining this blog in recent months. Well that’s all going to change now. We’ve recently launched a new Masters Programme in Research with blogging as a core element. As we’ve been talking about the…
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