New projects and seasons greetings!
I’ve been a bit lax about posting for the last couple of months, but just wanted to take this opportunity to wish everyone all the best for the festive season and the year ahead, and to talk briefly about two…
Exploring the importance of lifelong play
Exploring the importance of lifelong play
I’ve been a bit lax about posting for the last couple of months, but just wanted to take this opportunity to wish everyone all the best for the festive season and the year ahead, and to talk briefly about two…
Recently I’ve been working with a few different people designing games and game-based activities, and it struck me that one of the big mistakes that people make when trying to design a game for the first time is to over-complicate…
I’m starting to get more interested in the potential of traditional games, as well as digital, as they seem to overcome some of the problems of development and design of computer games. Accreditation! Is a board game developed with a…
Myself and fellow games enthusiast Young Baek at Boise State University are editing a case book called Cases on Digital Game-Based Learning: Methods, Models and Strategies. We are looking for cases from all aspects of digital game-based learning, in all…
An interesting article on the Guardian games blog a couple of days ago. I won’t go into too much of a rant here because basically the article itself says it all. But suffice to say that I also find Gove’s…
A couple of weeks ago, I spent an excellent couple of days at the first face-to-face meeting of the ALT Games and Learning Special Interest Group. The aim of this group is to provide an active community for people interested…