nicola

nicola

ARGuing about ARGs

One project that I’ve been watching with interest over the past year is the ARGuing project, which used an alternate reality game for language learning in secondary schools across Europe. A key feature of this project was that it made…

The IMAGINE project

The Increasing Mainstreaming of Games in Learning Policies (IMAGINE?) project aims to draw together and examine the results of previous games-based learning projects and initiatives. The recently-published final report (pdf) provides lots of examples of projects in the area, usefully…

One advantage of sleepless nights

It’s been a bit of a hectic month. On 2nd October my husband and I became first time parents, to a happy and healthy baby girl, and since then it’s been an endless cycle of eat, poo, cry, sleep, sick,…

Shameless self-promotion

I had a very exciting moment at the end of last week when I received this package of books from my publisher. Learning with Digital Games is my first book and is based on practical lessons learned from the research…

Assessing the educational value of games

This article, published recently, provides a detailed and comprehensive method for evaluating the educational value of computer games. The authors propose 74 indices on which educational value could be measured, broken down into seven categories of educational value: mentality change…