Category Resources

Games papers at BERA

I’m currently at my first British Educational Research Association (BERA) conference and feeling a bit overwhelmed by the sheer number of people, conceptual difficulty of some of the papers, and unpleasantness of Heriot Watt food. Been to a couple of…

Seven questions

An interesting post from John Rice over at Educational Games Research, on seven questions to ask before using games in the classroom. Some good points here, and I particularly agree with point five: does the game train or teach? The…

The Tao of game design

Another article from Gamasutra, this time on the Tao of game design, which, the author (Ernest Adams) concludes, is: ‘know thyself, know thy player‘. Sounds very like the principles of user-centred design…

Re-Mission

Interesting post in Educational Games Research recently about a large-scale (n=375) randomised-controlled comparative study that provides evidence as to the effectiveness of the Re-Mission cancer education game. Much as the quantitative researcher in me appreciates the experimental design behind this…

Who is the typical gamer?

A new survey recently published by the Entertainment Software Association provides some interesting facts about the American gaming industry. According to this report: the average age of a gamer is 35 years; 26% of gamers are over the age of…