Gamasutra articles
There have been a few really interesting articles on Gamasutra recently; it’s about time I took them out of my blog feed and put them here. The State of the Casual Gaming Industry provides a good introduction to what are…
Exploring the importance of lifelong play
Exploring the importance of lifelong play
There have been a few really interesting articles on Gamasutra recently; it’s about time I took them out of my blog feed and put them here. The State of the Casual Gaming Industry provides a good introduction to what are…
Although overall I wasn’t too impressed with Gaming 2008 (mainly due to the poor organisation and lack of session chairs with any notion of timekeeping) I saw several interesting and insightful papers. These are two that particularly appealed to me.…
This article appeared in the Guardian Technology section a couple of weeks ago. It’s a good intro to what ARGs are all about, and there’s even a paragraph about ARGs in education.
I realised this morning that I haven’t blogged for a while now, and there’s an awful lot of things sitting in my ‘must write about’ list, so I guess this post will be a bit of a brain-dump to clear…
There’s a really interesting article on Gamasurta on the use of obstacles and barriers in games and the usability issues associated with them. I thought this was a clear analysis of some of the common usability problems in terms of…
Thanks to Lawrie for pointing out this video to me, to add into my first ever keynote talk (and for doing an excellent job of calming me down beforehand). I think this is a great way of highlighting some of…